Part1: https://redinastrike.itch.io/gd2-cover2-rw

Githttps://github.com/RedHong01/GD2-Pikmin-Cover-Part2

Currently I'm having a slight problem with the target selection logic (you need to select the treasure before selecting the character, if it's the other way around it may result in the treasure weight information not updating correctly) but all the course project requirements have been implemented correctly!

The area with a flag next to the white cube platform is the player's base, and the game is won by collecting both the black cube treasure and the white cube treasure on the white cube platform's base.


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Screen Recording 2024-12-15 at 12.33.44 AM.mov 11 MB

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